![]() ![]() I was about done with the second orphix, lets say a second more of arquebus bombardment but sadly nope, counter hit 100% and I'm suddenly out of the mission, big FAILED text and all my hard earned rewards from railjack part and the derelict point of interest just gone. Pluto orphix was my main issue, it felt impossible solo, couldn't get past 2nd orphix, the Sentient control progress just zoomed into 90% territory. Again it's cool to have an AI crew, but when you're thrown afterwards in four player missions solo, it gets kinda annoying. TLDR- Just kick us out of the interior location with all the acquired XP and loot if we fail interior mission and allow us to extract using our Railjack and keep our stuff and XP.Īlso it's really annoying because stuff like Volatile is obiviously designed with four players in mind, yet when you solo you have to one man army it and it's likely you'll fail since you can't both keep the terminals clear and destroy pipes at the same time. Let alone make some of these experiences endless if you intend to penalize players for actually going endless in them. Then there's the fact that it makes no sense to even make the whole "classic WF mission inside a RJ mission" structure if you're not going to save the rewards for both separately. Like I can spend half an hour clearing a Void Proxima node of crewships, side objectives, get tons of cool mods and weapons, then we get into the interior location and for some reason the team decides to stay 60 waves and fail at 61 and we lose everything.įirst of all, why are we still losing rewards when failing missions in 2021 ? Nobody enjoys playing content and losing hours of their lives, often because of a bug or host migration issue, it's probably time to figure out a way to allow players to keep our hard earned loot. I know it's on par with most of the game, but I find this rather perplexing / annoying.Ĭlearly the "interior" part of the mission is it's own instance,as the ship outside becomes indestructible and it's often treated as an endless gamemode (for example you can stay more than five waves in defense), yet and if you do fail the objective, you forfeit all the rewards from the interior mission AND all the stuff you looted before in the railjack part. ![]()
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